Rob Saunders
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Michael Cook
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Rapid Game Jams with Fluidic Games: A User Study and Design Methodology
A Parameter-Space Design Methodology for Casual Creators
Fluidic Games in Cultural Contexts
Design Methods for Democratising Mobile Game Design
Exploring Novel Game Spaces with Fluidic Games
Mixed Initiative Approaches to on Device Mobile Game Design
Wevva: Democratising Game Design
Automated Tweaking of Levels for Casual Creation of Mobile Games
Towards a Computational Reading of Emergence in Experimental Game Design
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